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Blend materials
Blend materials

Learn how to use the Blend material type.

Date Submitted: April 20, 2007

Category: 3DS MAX

Soft Shadows
Soft Shadows

The purpose of this tutorial is to show you how to create a simple light setup that simulates the shadow part of global illumination and casts nice shadows on a plane for web graphics.

Date Submitted: April 20, 2007

Category: 3DS MAX

Rust With The Electric Plugin
Rust With The Electric Plugin

In this short tutorial (it takes only a couple minutes to complete) I am going to show you how to use the electric map plugin from Blur Beta to make a rusty material (trust me, I know what I'm talking about =).

Date Submitted: April 20, 2007

Category: 3DS MAX

Setting Reference Images
Setting Reference Images

Learn how to setup reference images in 3ds max, a must for creating high quality models of cars and other real world items.

Date Submitted: April 20, 2007

Category: 3DS MAX

Building Reconstruction
Building Reconstruction

Integration of virtual model into real photo is common task for 3d artist. The following house reconstruction tutorial solves such a task. The goal is to visualise final look of the house under construction.

Date Submitted: April 20, 2007

Category: 3DS MAX

Lathe and MeshSmooth to model a Bowl and Eggs
Lathe and MeshSmooth to model a Bowl and Eggs

Very thorough tutorial describing how to use the Lathe and MeshSmooth Modifiers to model a beautiful Bowl and Eggs in 3D Studio Max...

Date Submitted: April 20, 2007

Category: 3DS MAX

Rendering WIP Images
Rendering WIP Images

n this tutorial, you will learn how to create those "clay" and wire frames you have probably already seen quite a lot in WIP forums. Apart from looking cool, they allow you and others to see curves and corners more clearly...

Date Submitted: April 20, 2007

Category: 3DS MAX

Building demolition in 3ds max 7
Building demolition in 3ds max 7

In this video you will learn how to (1)convert building mesh to particles with Cebas thinking particles (2)create dust and smoke with Superspray plus AfterBurn 3.0 (3)Create debris with Particle Flow.

Date Submitted: April 20, 2007

Category: 3DS MAX

Mitsubishi a6m2 Zero modeling - Part 2
Mitsubishi a6m2 Zero modeling - Part 2

In Part 1 of this tutorial, we crated the fuselage and the cockpit. Now, we will make the rest of the airplane.

Date Submitted: April 20, 2007

Category: 3DS MAX

Creating Website Layouts
Creating Website Layouts

Create a professional website layout for your company.

Date Submitted: April 20, 2007

Category: Dreamweaver

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